The higher this setting, the more hostile NPCs that will be spawned in each zone.īandits loot the player:This setting will affect if the player is looted by NPCs when they fall in combat. Number of nests multiplier: Nests are the set spawn points for animals, bandits and more. Modifiers from skills and items can affect this. ![]() ![]() Modifiers from skills and items can affect this.īuilding speed: How fast characters can construct new buildable items. ![]() Research speed: The Research task speed is affected by this setting. A setting of 1 means the default of 100% at base. Production speed: How fast labor and crafting is done by characters. Use a lower number if you want to take less overall damage. Global damage multiplier: Like the tool tip states, this simply amplifies the total damage of combat. if you set this higher, your armor is much less helpful in preventing wounds. ![]() This setting makes it easier or harder to die from wounds. Depending on the severity of wound and if it’s left untreated, it could kill a character. So setting it to 5-10 will make it much easier to survive on limited food.Ĭhance of death: Taking damage in Kensi will cause injuries. Basically, the slower your hunger score decays. The higher this number is, the less likely a character is to starve. Hunger time: In Kenshi, characters need to eat or they will die of starvation.
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